WEAPONFILE\displayName\Spas-12\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\WEAPON_SUPPORTGUNNER\weaponType\bullet\weaponClass\spread\penetrateType\small\impactType\shotgun\inventoryType\primary\fireType\Single Shot\clipType\bottom\twoHanded\1\rifleBullet\0\armorPiercing\0\boltAction\1\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\1\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\600\aimAssistRange\600\aimAssistRangeAds\1000\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\2\sprintDurationScale\1\gunMaxPitch\80\gunMaxYaw\15\lowAmmoWarningThreshold\0.33\ammoName\mw2_spas12\maxAmmo\64\startAmmo\32\clipName\mw2_spas12\clipSize\8\shotCount\8\dropAmmoMin\1\dropAmmoMax\8\reloadAmmoAdd\1\reloadStartAdd\1\damage\40\minDamage\20\meleeDamage\150\maxDamageRange\400\minDamageRange\700\playerDamage\30\locNone\1\locHelmet\2.7\locHead\2.7\locNeck\2.7\locTorsoUpper\2\locTorsoLower\2\locRightArmUpper\1.7\locRightArmLower\1.5\locRightHand\1.4\locLeftArmUpper\1.7\locLeftArmLower\1.5\locLeftHand\1.4\locRightLegUpper\1.7\locRightLegLower\1.5\locRightFoot\1.4\locLeftLegUpper\1.7\locLeftLegLower\1.5\locLeftFoot\1.4\locGun\0\fireTime\0.469\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\0.666\reloadEmptyTime\0.666\reloadEmptyAddTime\0\reloadStartTime\1\reloadEndTime\1\reloadAddTime\1\reloadStartAddTime\0.6\rechamberTime\0.469\rechamberBoltTime\0.469\dropTime\0.829\raiseTime\1.075\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.75\firstRaiseTime\1.075\emptyDropTime\0.829\emptyRaiseTime\1.075\sprintInTime\0.3\sprintLoopTime\0.699\sprintOutTime\0.3\deployTime\\breakdownTime\\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-100\proneMoveR\3\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\35\adsIdleAmount\15\hipIdleSpeed\1.2\adsIdleSpeed\5\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\5.5\adsAimPitch\-0.1\adsTransInTime\0.2\adsTransOutTime\0.2\adsTransBlendTime\0.1\adsReloadTransTime\0.5\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.5\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.8\hipSpreadProneMin\1.5\hipSpreadMax\8\hipSpreadDuckedMax\6.5\hipSpreadProneMax\5\hipSpreadFireAdd\0.56\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\3\hipGunKickReducedKickPercent\80\hipGunKickPitchMin\-10\hipGunKickPitchMax\-15\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\1000\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\hipViewKickPitchMin\45\hipViewKickPitchMax\55\hipViewKickYawMin\20\hipViewKickYawMax\-50\hipViewKickCenterSpeed\1200\adsViewKickPitchMin\85\adsViewKickPitchMax\95\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsViewKickCenterSpeed\1000\swayMaxAngle\20\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.2\adsSwayVertScale\0.25\fightDist\720\maxDist\600\aiVsAiAccuracyGraph\bar.accu\aiVsPlayerAccuracyGraph\light_machine_gun.accu\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\mw2_spas12_non_upgraded_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\worldModel\mw2_spas12_non_upgraded_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\idleAnim\rorke_mw2_spas12_idle\emptyIdleAnim\rorke_mw2_spas12_idle\fireAnim\rorke_mw2_spas12_fire\lastShotAnim\rorke_mw2_spas12_fire\rechamberAnim\rorke_mw2_spas12_rechamber\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\rorke_mw2_spas12_reload_loop\reloadEmptyAnim\\reloadStartAnim\rorke_mw2_spas12_reload_in\reloadEndAnim\rorke_mw2_spas12_reload_out\raiseAnim\rorke_mw2_spas12_pullout\dropAnim\rorke_mw2_spas12_putaway\firstRaiseAnim\rorke_mw2_spas12_pullout\altRaiseAnim\\altDropAnim\\quickRaiseAnim\rorke_mw2_spas12_pullout_quick\quickDropAnim\rorke_mw2_spas12_putaway_quick\emptyRaiseAnim\rorke_mw2_spas12_pullout\emptyDropAnim\rorke_mw2_spas12_putaway\sprintInAnim\rorke_mw2_spas12_sprint_in\sprintLoopAnim\rorke_mw2_spas12_sprint_loop\sprintOutAnim\rorke_mw2_spas12_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\rorke_mw2_spas12_ads_fire\adsLastShotAnim\rorke_mw2_spas12_ads_fire\adsRechamberAnim\rorke_mw2_spas12_ads_rechamber\adsUpAnim\rorke_mw2_spas12_ads_up\adsDownAnim\rorke_mw2_spas12_ads_down\deployAnim\\breakdownAnim\\viewFlashEffect\weapon/muzzleflashes/fx_bar_view\worldFlashEffect\weapon/muzzleflashes/fx_bar\viewShellEjectEffect\weapon/shellejects/rifle_view\worldShellEjectEffect\weapon/shellejects/rifle\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\weap_pickup\pickupSoundPlayer\weap_pickup_plr\ammoPickupSound\ammo_pickup\ammoPickupSoundPlayer\ammo_pickup_plr\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\wpn_spas12_fire_npc\fireSoundPlayer\wpn_spas12_fire_plr\lastShotSound\wpn_spas12_fire_npc\lastShotSoundPlayer\wpn_spas12_fire_plr\emptyFireSound\dryfire_rifle\emptyFireSoundPlayer\dryfire_rifle_plr\crackSound\\whizbySound\\meleeSwipeSound\melee_swing\meleeSwipeSoundPlayer\melee_swing_plr\meleeHitSound\melee_hit\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\gr_smg_reload_notempty_3p\reloadSoundPlayer\gear_player\reloadEmptySound\gr_smg_reload_empty_3p\reloadEmptySoundPlayer\gear_player\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\weap_raise_plr\firstRaiseSound\weap_raise\firstRaiseSoundPlayer\weap_raise_plr\putawaySound\weap_putaway\putawaySoundPlayer\weap_putaway_plr\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\hud_icon_bar\killIcon\hud_icon_bar\dpadIcon\\ammoCounterIcon\\hudIconRatio\4:1\killIconRatio\4:1\dpadIconRatio\4:1\ammoCounterIconRatio\4:1\ammoCounterClip\Shotgun\flipKillIcon\1\fireRumble\defaultweapon_fire\meleeImpactRumble\defaultweapon_melee\adsDofStart\0\adsDofEnd\8.5\hideTags\\notetrackSoundMap\spas12_open spas12_open
spas12_close spas12_close
spas12_shell_in spas12_shell_in
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
Knife_slash_plr Knife_slash_plr